Unit of competency Outline
Date retreived
22/07/2026 8:20 AM AWST
22/07/2026 8:20 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Produce rendered animations of 3-D models of small-scale building designs
Produce rendered animations of 3-D models of small-scale building designs
Unit of competency
National Code
CPPBDN5111
CPPBDN5111
State Code
OCU47
OCU47
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
16/04/2021
Field of Education
040303 - Building Construction Management
Original Release Date
16/04/2021
Nominal Hours
50
Description
This unit specifies the skills and knowledge required to produce rendered and animated fly-bys and walk-throughs of three-dimensional (3-D) models for small-scale residential, commercial and industrial building design projects to a maximum floor area of 2000m2, except construction Type A buildings.Building classifications and construction types are set out in the National Construction Code (NCC).This unit is suitable for drafters and building designers who apply integrated technical, theoretical and creative skills to develop digital models that support design projects.This unit forms part of the licensing requirements for people engaged in building design in some states and territories. For further information, check with the relevant regulatory authority.
Notes
Elements and Performance Criteria
1 Digitally render 3-D models to photo-realistic quality.
- 1.1 Import 3-D models of small-scale building design projects into rendering software applications.
- 1.2 Source and apply material finishes using software functions to objects according to project requirements.
- 1.3 Develop creative ideas and designs for finishes.
- 1.4 Edit rendering to retain clarity and accuracy of detail when 3-D model is transferred to different applications.
- 1.5 Analyse light and shade requirements and use software functions to edit individual light parameters that create realistic lighting effects for night and day.
2 Digitally animate 3-D model.
- 2.1 Create animation storyboards using formats appropriate to project context.
- 2.2 Determine camera paths and pan camera locations to produce optimal displays of models according to project requirements.
- 2.3 Determine lighting levels and sequences for animations to meet storyboard requirements.
- 2.4 Create fly-by or walk-through animation sequences for all camera paths and pan cameras, including animation of objects within scenes.
- 2.5 Determine and apply animation presentation parameters to suit different project contexts.
- 2.6 Combine and edit animation sequences to produce completed animations to meet project requirements.
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| WC056 | CPPBDN5016A | Produce and present rendered animations of 3-D models of small-scale building designs | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| BGI3 | CPP50921 | Diploma of Building Design | Qualification |