Unit of competency Outline
Date retreived
23/07/2026 11:30 PM AWST
23/07/2026 11:30 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Investigate technologies for the creation of digital art
Investigate technologies for the creation of digital art
Unit of competency
National Code
CUVDIG502A
CUVDIG502A
State Code
S7648
S7648
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
31/10/2012
Field of Education
100303 - Photography
Original Release Date
31/10/2012
Nominal Hours
60
Description
This unit describes the performance outcomes, skills and knowledge required to research and explore technologies available to artists working in any digital media. Given the rapid pace of change, one focus of the unit is on maintaining currency.
Notes
Elements and Performance Criteria
1. Research digital technologies
- 1.1 Research the detailed capabilities of different digital technologies and equipment
- 1.2 Evaluate current, emerging and experimental technologies
- 1.3 Investigate the relationships between technologies and the achievement of different effects
- 1.4 Determine cost and supply parameters for different technologies and equipment
2. Select digital technologies for in-depth exploration
- 2.1 Assess the creative and professional opportunities offered by different technologies
- 2.2 Determine limitations and constraints of particular technologies
- 2.3 Select technologies that suit own practice
3. Integrate technologies into own work
- 3.1 Explore different ways of working with technologies
- 3.2 Challenge and stretch the capabilities and uses of different technologies through experimentation
- 3.3 Develop own ways of working with technologies that achieve desired outcomes
- 3.4 Engage in informed discussion with others about the characteristics and opportunities of particular digital art technologies
- 3.5 Establish and follow safe work practices
4. Manage digital technologies in professional practice
- 4.1 Establish systems and habits to maintain currency of knowledge around digital art technologies
- 4.2 Develop ways of working that minimise waste
- 4.3 Maintain the quality and life of equipment and consumables through appropriate handling and storage
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Digital technologies and equipment may include:
computer hardware
digital storage
DVD technology
interactive media
lighting
mobile devices
scanner
sound technology.
Cost and supply parameters may relate to:
budgetary restrictions
capacity to share costs with others
location of suppliers
use of recycled materials
terms of payment.
Creative and professional opportunities may relate to:
creative potential:
communication of ideas
natural affinity with particular technologies
potential for combining traditional and digital technologies
potential for interactions between different technologies
themes in work
professional potential:
collaboration
emerging market trends
professional development
saleability.
Limitations and constraints may include:
availability of technologies and equipment
financial expenditure
safety aspects of process
studio space
timeframe
transportation.
Different ways of working with technologies may involve:
combining technologies in new ways
exploring time-based arts
varying established approaches to achieve new effects
working collaboratively with a particular material or process.
Own ways of working relate to:
approaches that reflect and support individual voice
particular nuances and subtleties unique to the individual artist.
Safe work practices may include:
ergonomic safety
use of tools and equipment
use of consumables.
Appropriate handling and storage may relate to:
damage prevention
interactions between different equipment
light sensitivity
temperature sensitivity
mould prevention.
Digital technologies and equipment may include:
computer hardware
digital storage
DVD technology
interactive media
lighting
mobile devices
scanner
sound technology.
Cost and supply parameters may relate to:
budgetary restrictions
capacity to share costs with others
location of suppliers
use of recycled materials
terms of payment.
Creative and professional opportunities may relate to:
creative potential:
communication of ideas
natural affinity with particular technologies
potential for combining traditional and digital technologies
potential for interactions between different technologies
themes in work
professional potential:
collaboration
emerging market trends
professional development
saleability.
Limitations and constraints may include:
availability of technologies and equipment
financial expenditure
safety aspects of process
studio space
timeframe
transportation.
Different ways of working with technologies may involve:
combining technologies in new ways
exploring time-based arts
varying established approaches to achieve new effects
working collaboratively with a particular material or process.
Own ways of working relate to:
approaches that reflect and support individual voice
particular nuances and subtleties unique to the individual artist.
Safe work practices may include:
ergonomic safety
use of tools and equipment
use of consumables.
Appropriate handling and storage may relate to:
damage prevention
interactions between different equipment
light sensitivity
temperature sensitivity
mould prevention.
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the ability to:
apply knowledge of digital technologies and how they may be used and adapted at a professional level
evolve and refine ways of working with technologies through a demonstrated process of experimentation
integrate technologies into own work in a way that supports coherence of the creative work
demonstrate technical proficiency in the use of selected digital technologies
use safe and sustainable work practices.
Context of and specific resources for assessment
Assessment must ensure access to:
equipment, materials and tools used to produce digital work.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
evaluation of the use of technologies in terms of the coherence of the body of work
evaluation of processes used by the candidate to develop new ways of working with technologies
evaluation of the work documentation
questioning and discussion about candidate’s intentions and the work outcome
review of portfolios of evidence
review of third-party reports from experienced practitioners.
Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUVPRP501A Realise a body of creative work.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the ability to:
apply knowledge of digital technologies and how they may be used and adapted at a professional level
evolve and refine ways of working with technologies through a demonstrated process of experimentation
integrate technologies into own work in a way that supports coherence of the creative work
demonstrate technical proficiency in the use of selected digital technologies
use safe and sustainable work practices.
Context of and specific resources for assessment
Assessment must ensure access to:
equipment, materials and tools used to produce digital work.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
evaluation of the use of technologies in terms of the coherence of the body of work
evaluation of processes used by the candidate to develop new ways of working with technologies
evaluation of the work documentation
questioning and discussion about candidate’s intentions and the work outcome
review of portfolios of evidence
review of third-party reports from experienced practitioners.
Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUVPRP501A Realise a body of creative work.
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWJ21 | CUADIG509 | Investigate technologies for the creation of digital art | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| YO21 | 52762WA | Diploma of Fashion Products and Markets | Accredited course |
| D667 | CUV50311 | Diploma of Graphic Design | Qualification |
| D652 | CUV60411 | Advanced Diploma of Graphic Design | Qualification |
| D659 | CUV50411 | Diploma of Photo Imaging | Qualification |
| D657 | CUV50111 | Diploma of Visual Arts | Qualification |