Unit of competency Outline

Date retreived
23/07/2026 6:53 AM AWST

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Use skin, fur or leather to create fashion or textile products

Use skin, fur or leather to create fashion or textile products

Unit of competency
National Code
MSTFD3005
State Code
BAW96
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
04/07/2016
State Implementation and Classification
Approved Date
01/12/2016
Field of Education
030107 - Garment Making
Original Release Date
01/12/2016
Nominal Hours
40
Description
This unit of competency covers the skills and knowledge to use skin, fur or leather to create or embellish fashion, textiles or textile products, such as simple garments, accessories and millinery.Skills and knowledge in design and production will include the required dimensions of the animal skin or pelt, the techniques and resources required to carry out production according to the design, the intended purpose of the finished product, and the views of the customer in using particular animal skins or pelts.Skin, fur and leather may be incorporated by hand or simple machining. Work may be conducted in small to large scale enterprises and may involve individual and team activities. Work is performed within defined procedures under direct supervision. The unit does not include working with footwear.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1 Determine job requirements
  • 1.1 Follow standard operating procedures (SOPs)
  • 1.2 Comply with work health and safety (WHS) requirements at all times
  • 1.3 Use appropriate personal protective equipment (PPE) in accordance with SOPs
  • 1.4 Identify job requirements from specifications, drawings, job sheets or work instructions
2 Prepare to use skin, fur or leather
  • 2.1 Determine requirements of design brief
  • 2.2 Draft pattern or select existing pattern according to design and performance requirements
  • 2.3 Select materials according to design and production requirements
  • 2.4 Select materials according to legal and environmental regulations and considerations
  • 2.5 Identify production resource requirements and prepare work area and equipment
3 Produce components
  • 3.1 Make up pattern as a toile for testing, as required
  • 3.2 Prepare materials according to the requirements for the type of material and the production requirements
  • 3.3 Dampen animal materials, stretch, thin, block and dry, as appropriate
  • 3.4 Cut materials to selected pattern
  • 3.5 Comply with relevant workplace procedures
4 Produce product and finalise production
  • 4.1 Join pieces, sew or bond appropriately for design and material
  • 4.2 Trim and finish product
  • 4.3 Check product against design and production requirements
  • 4.4 Produce product ready for packaging, storage or despatch
  • 4.5 Complete production process, including housekeeping and required documentation
No information
No information
Replaces
State Code National Code Title Type
W7422 LMTML3005A Use skin, fur or leather in millinery products Unit of competency
State Code National Code Title Type
BDG5 MST30316 Certificate III in Millinery Qualification
BDF8 MST40416 Certificate IV in Millinery Qualification