Unit of competency Outline

Date retreived
21/07/2026 11:27 PM AWST

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Author a multimedia product

Author a multimedia product

Unit of competency
National Code
CUFMEM02A
State Code
C4201
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
20/12/2005
State Implementation and Classification
Approved Date
22/10/2002
Field of Education
020115 - Computer Graphics
Original Release Date
22/10/2002
Nominal Hours
50
Description
This unit describes the skills and knowledge required in authoring a complete multimedia product using an industry standard authoring tool for productions within the cultural industries.This unit describes the skills and knowledge required in authoring a complete multimedia product using an industry standard authoring tool for productions within the cultural industries
Notes
Elements and Performance Criteria
1 Identify multimedia elements
  • 1.1 Obtain all relevant plans, storyboards, navigation designs and design brief
  • 1.2 Locate all multimedia elements as required to meet creative and production requirements and technical specifications
  • 1.3 Discuss issues of integration and formats of the multimedia elements with appropriate personnel
  • 1.4 Save all multimedia elements in the appropriate format for inclusion, and store for each access
  • 1.5 Determine a sequence which will become the " prototype"
2 Identify scope of authoring software
  • 2.1 Identify the range of industry standard authoring software
  • 2.2 Assess the software in relation to specified multimedia delivery platform
  • 2.3 Discuss selection of software with relevant design personnel to ensure selection will meet specified outcomes
  • 2.4 Select authoring software
3 Use authoring software
  • 3.1 Load authoring software
  • 3.2 Create a new file for the specified task and name appropriately
  • 3.3 Display and use tools and features of software relevant to the authoring process
4 Create multimedia sequence
  • 4.1 Import and assemble multimedia elements in appropriate sequence according to creative requirements
  • 4.2 Create interactive elements according to creative and technical requirements
  • 4.3 Check multimedia sequence conforms to navigation design
  • 4.4 Check multimedia sequence conforms to loading specifications
  • 4.5 Test and run multimedia sequence as a presentation to ensure the sequence meets creative, production and technical requirements
  • 4.6 Save file formats and identify for specified purpose
5 Evaluate multimedia prototype
  • 5.1 Play back final sequence with relevant personnel
  • 5.2 Evaluate against criteria including achievement of a creative and user-friendly product
  • 5.3 Discuss and agree on required changes
  • 5.4 Assist if required in tests and user trials
  • 5.5 Evaluate feedback from user trials
  • 5.6 Confirm endorsement from relevant personnel to develop prototype into complete product
6 Transform prototype into final product
  • 6.1 Make necessary changes as indicated by user trials
  • 6.2 Integrate all multimedia elements as required by specifications
  • 6.3 Make final checks to ensure all sequences conform to the navigation design
  • 6.4 Save into specified storage systems
Appropriate personnel to consult may include:

project manager

graphic interface designer

navigation designer

sound engineer

video producer

animator

artist

instructional designers

programmers

graphic designers

Project specifications may include:

time

disc space

delivery platform

format for final product

navigation design

Components of the brief may include:

sound

video

images

text

animation

graphic

Output formats may include:

RTF

GIFF

MIDI

Jpeg

PICT

TIFF

HTML

Industry standard authoring software may include a:
wide range of programs, some current examples of which may be:
Pagemill
Frontpage
Dreamweaver
Flash
Director
Hyper Studio

NOTE: These programs are constantly being upgraded and replaced and appropriate up-to-date programs should be selected.

Delivery platform may include:

world wide web

CD-ROM

DVD

Multimedia productions may include or be included in:
aspects or sections of film/video production:
feature
documentary
short film and/or video
animations
commercials
live or pre-recorded performances
music video
television production of any type (music, drama, comedy, variety, sport)
live or pre-recorded television productions
educational product
game
promotional product
information product
training product
e-commerce
a range of others

Underpinning skills and knowledge
Assessment must include evidence of essential knowledge of, and skills in, the following areas:
knowledge of computers and computer operating systems
knowledge of elements of multimedia
knowledge of range of multimedia file formats
knowledge of a range of multimedia delivery platforms
skill to correctly interpret a design brief and navigation design
knowledge in the scope and applicability of industry standard authoring software
skills in using appropriate authoring software, including its primary tools and features
knowledge of software used for web authoring, its application, advantages and disadvantages
knowledge of and ability to make the types of adjustments requited when converting artwork to a range of delivery platforms
knowledge of internet-related issues such as bandwidth, platform-independence and screen types, and how they are resolved
knowledge of the purpose and process of validation and the role of standards and extension
knowledge of and ability to use the hardware, software and configurations required to view completed work
knowledge of multimedia text software and ability to create, incorporate and format text into a multimedia product
knowledge of the principles of analogue and digital audio and contemporary digital audio formats
knowledge of methods for saving and producing digital audio outputs and optimising file size
knowledge of the principles of editing audio tracks
understanding of the technical requirements for preparing a range of artwork for multimedia output which may include animation, graphics, text, video and audio
recognition and how to use and apply different technologies for design purposes
broad knowledge base incorporating theoretical concepts of multimedia software packages
knowledge of sources of technical and design information
knowledge of the principles of digital video and contemporary digital video formats
knowledge of methods for saving and producing digital video outputs
knowledge of digital components of multimedia, their distinguishing features and functions
electronic components of multimedia
the scopr and role of multimedia
features and functions of multimedia operating systems
knowledge of the limiting factors of computer hardware
knowledge of health and safety standards
effective communication skills

Linkages to other units
This unit has linkages to the following units and combined training delivery and/or assessment is recommended:
CUFMEM07A Apply principles of visual design and
communication to the development of a
multimedia product
CUSRAD01A Collect and organise information
ICPMM41CA Incorporate text into multimedia
presentations
ICPMM44CA Incorporate audio into multimedia presentations
CUFMEM13A Incorporate, design and edit digital video

Critical aspects of evidence
Assessment must be customised to meet the needs of the particular sector in which performance is being assessed.
Assessment should only address those variable circumstances, listed in the range of variables statements, which apply to the chosen context.
The following evidence is critical to the judgement of competence in this unit:
the development of an integrated and functional interactive multimedia product that conforms to the navigation design and shows creativity

Method and context of assessment
Assessment may take place on the job, off the job or a combination of both of these. Off the job assessment must be undertaken in a closely simulated workplace environment.
Assessment may incorporate a range of methods to assess performance and the application essential underpinning knowledge, and might include:
practical demonstration (direct observation may need to occur on more than one occasion to establish consistency of performance)
role play
case studies
work samples or simulated workplace activities
oral questioning/interview aimed at evaluating the processes used in developing ad realising the creative concept
projects/reports/logbooks
third party reports and authenticated prior achievements
portfolios of evidence which demonstrate the processes used in developing and realising the creative concept

Resource requirements
Assessment requires access to a range of resources, equipment and software listed in the range of variables statement, currently used by the multimedia industry.

Communicating ideas and information
(3)

Collecting analysing and organising information
(3)

Planning and organising activities
(3)

Working with others and in teams
(3)

Using mathematical ideas and techniques
(3)

Solving problems
(1)

Using technology
(3)

Replaced By
State Code National Code Title Type
D1111 CUFDIG401A Author interactive media Unit of competency
State Code National Code Title Type
C398 CUF60501 Advanced Diploma of Multimedia Qualification
C396 CUF40801 Certificate IV in Multimedia Qualification