Unit of competency Outline
Date retreived
22/07/2026 1:52 AM AWST
22/07/2026 1:52 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Construct hard and soft sculptured costume accessories
Construct hard and soft sculptured costume accessories
Unit of competency
National Code
CUECOS14A
CUECOS14A
State Code
C7199
C7199
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
02/08/2005
Field of Education
030107 - Garment Making
Original Release Date
02/08/2005
Nominal Hours
60
Description
Notes
Elements and Performance Criteria
No information
Hard and soft sculptured accessories may include:
jewellery
codpieces
footwear
gloves
bags
belts
pins
snuffboxes
patch boxes
badges/medals
cravats
Research may include:
talking and listening to experts
watching films and videos
reading newspapers, books and other references
use of the internet
contact with specialist associations and organisations
Research materials may include:
books and references
specific writings
painting and illustrations
photographs
film
video
Internet
Materials used in hard and soft sculpture may include:
wire
leather
vinyl
plastics
foam
latex
clay
woven
non-woven
knitted
recycled materials/objects
Production documentation may include:
performance outline, eg script
plots
breakdown lists
design specifications
call sheets
Relevant colleagues/personnel may include:
designers
technical and production staff
performers
Performance and performers' costume requirements may relate to:
movement
quick changes
continuity
lighting
use of doubles/second cast
harnesses
physical attributes of performers
Production requirements may relate to:
budgetary and time constraints
performance requirements
run of the show
considerations such as harnesses
maintenance
lighting
use of multiples
physical attributes of the performers
jewellery
codpieces
footwear
gloves
bags
belts
pins
snuffboxes
patch boxes
badges/medals
cravats
Research may include:
talking and listening to experts
watching films and videos
reading newspapers, books and other references
use of the internet
contact with specialist associations and organisations
Research materials may include:
books and references
specific writings
painting and illustrations
photographs
film
video
Internet
Materials used in hard and soft sculpture may include:
wire
leather
vinyl
plastics
foam
latex
clay
woven
non-woven
knitted
recycled materials/objects
Production documentation may include:
performance outline, eg script
plots
breakdown lists
design specifications
call sheets
Relevant colleagues/personnel may include:
designers
technical and production staff
performers
Performance and performers' costume requirements may relate to:
movement
quick changes
continuity
lighting
use of doubles/second cast
harnesses
physical attributes of performers
Production requirements may relate to:
budgetary and time constraints
performance requirements
run of the show
considerations such as harnesses
maintenance
lighting
use of multiples
physical attributes of the performers
Underpinning skills and knowledge
Assessment must include evidence of the following knowledge and skills:
typical materials used to create hard and soft sculptured accessories, including their use and properties
techniques for working with materials used for hard and soft sculptured accessories
sources for materials typically used in a performance context
producing and modifying technical drawings and illustrations
innovative and experimental pattern making techniques in 2D and 3D
Linkages to other units
This unit has linkages to a range of other costume and design units and combined assessment and/or training with those units may be appropriate, eg:
CUECOS11A Make character costumes
As this unit requires drawing skills it is recommended that it be assessed with or after the following unit:
CUVCOR07A Use drawing techniques to represent the object or idea
Critical aspects of evidence
The following evidence is critical to the judgement of competence in this unit:
ability to use a range of construction techniques to produce 2D and 3D products for use as accessories
knowledge of materials and techniques typically used in the construction of different types of accessories
Method and context of assessment
The assessment context must provide for:
practical demonstration of skills through the production of hard and soft sculptured accessories for a production
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge, and might include:
evaluation of accessories created by the candidate in relation to creative and production quality
oral questioning/interview aimed at evaluating the processes used in developing accessory specifications
evaluation of sketches, drawings or specifications developed by the candidate
third party reports and portfolios of evidence
Assessment methods should closely reflect workplace demands and the needs of particular groups (eg people with disabilities, and people who may have literacy or numeracy difficulties such as speakers of languages other than English, remote communities and those with interrupted schooling).
Resource requirements
Assessment of this unit requires access to:
costume designs from which the candidate can develop specifications and undertake construction
equipment, tools and materials used for construction of 2D and 3D objects
Communicating ideas and information
Researching information (2)
Collecting analysing and organising information
Making suggestions for construction methods (2)
Planning and organising activities
Selecting and preparing appropriate materials and equipment (2)
Working with others and in teams
Liaising with colleagues on costume requirements (2)
Using mathematical ideas and techniques
Taking measurements (1)
Solving problems
Responding to exacting performance requirements for costume (2)
Using technology
Using tools and equipment (1)
Assessment must include evidence of the following knowledge and skills:
typical materials used to create hard and soft sculptured accessories, including their use and properties
techniques for working with materials used for hard and soft sculptured accessories
sources for materials typically used in a performance context
producing and modifying technical drawings and illustrations
innovative and experimental pattern making techniques in 2D and 3D
Linkages to other units
This unit has linkages to a range of other costume and design units and combined assessment and/or training with those units may be appropriate, eg:
CUECOS11A Make character costumes
As this unit requires drawing skills it is recommended that it be assessed with or after the following unit:
CUVCOR07A Use drawing techniques to represent the object or idea
Critical aspects of evidence
The following evidence is critical to the judgement of competence in this unit:
ability to use a range of construction techniques to produce 2D and 3D products for use as accessories
knowledge of materials and techniques typically used in the construction of different types of accessories
Method and context of assessment
The assessment context must provide for:
practical demonstration of skills through the production of hard and soft sculptured accessories for a production
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge, and might include:
evaluation of accessories created by the candidate in relation to creative and production quality
oral questioning/interview aimed at evaluating the processes used in developing accessory specifications
evaluation of sketches, drawings or specifications developed by the candidate
third party reports and portfolios of evidence
Assessment methods should closely reflect workplace demands and the needs of particular groups (eg people with disabilities, and people who may have literacy or numeracy difficulties such as speakers of languages other than English, remote communities and those with interrupted schooling).
Resource requirements
Assessment of this unit requires access to:
costume designs from which the candidate can develop specifications and undertake construction
equipment, tools and materials used for construction of 2D and 3D objects
Communicating ideas and information
Researching information (2)
Collecting analysing and organising information
Making suggestions for construction methods (2)
Planning and organising activities
Selecting and preparing appropriate materials and equipment (2)
Working with others and in teams
Liaising with colleagues on costume requirements (2)
Using mathematical ideas and techniques
Taking measurements (1)
Solving problems
Responding to exacting performance requirements for costume (2)
Using technology
Using tools and equipment (1)
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AXO60 | CUECOS7A | Construct hard and soft sculptured accessories, specialised costumes and costume jewellery | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| D1640 | CUECOS14B | Construct hard and soft sculptured costume accessories | Unit of competency |