Unit of competency Outline
Date retreived
24/07/2026 12:48 AM AWST
24/07/2026 12:48 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Design and create 3-D digital models
Design and create 3-D digital models
Unit of competency
National Code
ICTGAM413
ICTGAM413
State Code
AUT80
AUT80
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
50
Description
This unit describes the skills and knowledge required to design and create 3-D models.It applies to individuals who design, develop and use digital media technologies, working independently or as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Clarify work requirements
- 1.1 Clarify the requirements and purpose for the design, and creation, of 3-D digital models, with reference to the production documentation
- 1.2 Clarify organisational guidelines and work flow sequences to ensure that the production schedule deadlines are met with the relevant personnel
- 1.3 Select the software that best suits the type of production and delivery platform for which 3-D digital models are being designed and created
- 1.4 Gather and analyse reference materials to help with the design and visualisation of 3-D models
2. Design 3-D digital models
- 2.1 Design, and sketch, the concept drafts of a 3-D model
- 2.2 Create the concept art for 3-D models
- 2.3 Create the prototypes of 3-D models
3. Create 3-D digital models
- 3.1 Use software features to block out models, to determine the correct proportions related to reference materials
- 3.2 Manipulate software features to apply basic lighting and shaders, as required
- 3.3 Ensure that models' topology allows appropriate deformation, as required
- 3.4 Progressively refine and check the integrity of models until they meet the design requirements
- 3.5 Submit the models to the relevant personnel for comment regarding whether the production requirements have been met, and make final adjustments as required
- 3.6 Render and output the models in the required format, and submit them to the relevant personnel by the agreed deadlines
- 3.7 Make backup copies of the files and complete the workplace documentation, according to enterprise procedures
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D7800 | ICAGAM413A | Design and create 3-D digital models | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| OBU70 | ICTGAM431 | Design and create 3-D digital models | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWE5 | ICT40915 | Certificate IV in Digital and Interactive Games | Qualification |
| AVZ6 | ICT40815 | Certificate IV in Digital Media Technologies | Qualification |
| BEH4 | ICT40118 | Certificate IV in Information Technology | Qualification |
| AWB5 | ICT40115 | Certificate IV in Information Technology | Qualification |