Unit of competency Outline
Date retreived
22/07/2026 1:36 AM AWST
22/07/2026 1:36 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Author interactive sequences
Author interactive sequences
Unit of competency
National Code
CUFDIG302A
CUFDIG302A
State Code
D1108
D1108
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
10/09/2014
Field of Education
100701 - Audio Visual Studies
Original Release Date
10/09/2014
Nominal Hours
40
Description
This unit describes the performance outcomes, skills and knowledge required to use an authoring tool to produce discrete interactive sequences.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Notes
Elements and Performance Criteria
Plan use of authoring tool
- 1. Identify a range of appropriate authoring software
- 2. Discuss with relevant personnel the range of authoring software and their application to various delivery platforms
- 3. Discuss with relevant personnel design specifications of the project
- 4. Discuss with relevant personnel technical requirements of the project in order to select authoring software
Prepare to use authoring tool
- 5. Load selected authoring software
- 6. Create a new file for the specified task and name file using standard naming conventions
- 7. Display and use tools and features of authoring software relevant to the authoring process
Produce interactive sequences
- 8. Produce screens and layout according to design specifications applying basic visual design principles
- 9. Create interactive media components as required
- 10. Source text content and apply style sheets to format text
- 11. Source relevant media assets, optimise if required and integrate using appropriate file formats
- 12. Produce and link all components according to storyboard and apply templates or themes
- 13. Manipulate markup code where errors are occurring or to finetune functionality
- 14. Save in appropriate file format to directory
Check functionality of interactive sequence
- 15. Check that interactive elements function with minimal error on a variety of systems
- 16. Present sequence to relevant personnel
- 17. Incorporate changes as required
RANGE STATEMENT
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Authoring software may include:
Director
Dreamweaver
Flash
FrontPage
PageMill.
Relevant personnel may include:
designer
graphic designer
information architect
interaction designer
programmer
supervisor
trainer
user interface designer
other specialist staff.
Delivery platforms may include:
CD
DVD
internet
kiosk
mobile phone
personal digital assistant (PDA)
other wireless/mobile devices.
Design specifications may include:
content inventory
interactive script
personas
storyboard
target audience
technical requirements, such as:
delivery platform
screen resolution and size
templates, style sheets and themes
bandwidth information
user interface design.
Projects may include:
production of interactive sequences to be incorporated in a:
game
educational product
promotional product
information product
training product
e-commerce.
Visual design principles may include:
balance
emphasis
focal point
movement
perspective
proportion
scale
unity.
Interactive media components may include:
backgrounds
banners
icons
interactive buttons
interactive controls
logos
text
titles
user interfaces.
Media assets may include:
animation
audio
documents, such as PDF, Word, PowerPoint and Excel
graphics
photo images
text
video.
File formats may include:
DIR/DCR
FLA/SWF
GIF
HTML
JPEG
MOV
MPEG
PDF
PICT
RTF
TIFF
WMV.
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Authoring software may include:
Director
Dreamweaver
Flash
FrontPage
PageMill.
Relevant personnel may include:
designer
graphic designer
information architect
interaction designer
programmer
supervisor
trainer
user interface designer
other specialist staff.
Delivery platforms may include:
CD
DVD
internet
kiosk
mobile phone
personal digital assistant (PDA)
other wireless/mobile devices.
Design specifications may include:
content inventory
interactive script
personas
storyboard
target audience
technical requirements, such as:
delivery platform
screen resolution and size
templates, style sheets and themes
bandwidth information
user interface design.
Projects may include:
production of interactive sequences to be incorporated in a:
game
educational product
promotional product
information product
training product
e-commerce.
Visual design principles may include:
balance
emphasis
focal point
movement
perspective
proportion
scale
unity.
Interactive media components may include:
backgrounds
banners
icons
interactive buttons
interactive controls
logos
text
titles
user interfaces.
Media assets may include:
animation
audio
documents, such as PDF, Word, PowerPoint and Excel
graphics
photo images
text
video.
File formats may include:
DIR/DCR
FLA/SWF
GIF
HTML
JPEG
MOV
MPEG
PICT
RTF
TIFF
WMV.
EVIDENCE GUIDE
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the following is essential:
development of several discrete interactive media sequences that function as planned and demonstrate an understanding of basic visual design principles
accuracy and attention to detail in the process of developing interactive media sequences.
Context of and specific resources for assessment
Assessment must ensure:
access toa range of resources, equipment and current industry-standard software, as listed in the range statement
access to appropriate learning and assessment support when required
use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance
evaluation of interactive sequences authored by the candidate
written or oral questioning to test knowledge of file formats and delivery platforms.
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUFDIG304A Create visual design components.
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the following is essential:
development of several discrete interactive media sequences that function as planned and demonstrate an understanding of basic visual design principles
accuracy and attention to detail in the process of developing interactive media sequences.
Context of and specific resources for assessment
Assessment must ensure:
access toa range of resources, equipment and current industry-standard software, as listed in the range statement
access to appropriate learning and assessment support when required
use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance
evaluation of interactive sequences authored by the candidate
written or oral questioning to test knowledge of file formats and delivery platforms.
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUFDIG304A Create visual design components.
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| C4202 | CUFMEM01A | Use an authoring tool to create an interactive sequence | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWJ37 | CUADIG302 | Author interactive sequences | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| D653 | CUV30211 | Certificate III in Aboriginal or Torres Strait Islander Cultural Arts | Qualification |
| D668 | CUV40311 | Certificate IV in Design | Qualification |
| D663 | CUV30311 | Certificate III in Design Fundamentals | Qualification |
| AWC0 | ICP40815 | Certificate IV in ePublishing | Qualification |
| D556 | ICA30111 | Certificate III in Information, Digital Media and Technology | Qualification |
| AWB0 | ICT30115 | Certificate III in Information, Digital Media and Technology | Qualification |
| 7537 | 51916 | Certificate IV in Interactive Games Development | Accredited course |
| D192 | CUF30107 | Certificate III in Media | Qualification |
| D356 | CUS30309 | Certificate III in Music Business | Qualification |
| AWC6 | ICP50115 | Diploma of Printing and Graphic Arts | Qualification |
| W791 | ICP50210 | Diploma of Printing and Graphic Arts (Multimedia) | Qualification |
| D664 | CUV30111 | Certificate III in Visual Arts | Qualification |