Unit of competency Outline

Date retreived
23/07/2026 12:34 PM AWST

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Create 3D digital character animations

Create 3D digital character animations

Unit of competency
National Code
CUAANM511
State Code
ODF58
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
16/04/2021
State Implementation and Classification
Approved Date
26/11/2021
Field of Education
100399 - Visual Arts And Crafts, N.e.c.
Original Release Date
26/11/2021
Nominal Hours
50
Description
This unit describes the skills and knowledge required to use different industry-current software to create 3D digital character animation for film, television, interactive media products, stand-alone animated sequences and games.The unit applies to those who follow a brief and refer to established designs, layouts and models when creating movements that will appear on screen. They may also be responsible for creating the 3D models that are being animated. They are members of a production team who plan and carry out their work autonomously. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Clarify work requirements
  • 1.1 Determine requirements and purpose for 3D digital character animation with reference to production documentation
  • 1.2 Identify and plan for workflow sequences and production deadlines, in consultation with required personnel
  • 1.3 Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created
2. Prepare to create 3D digital character animations
  • 2.1 Gather and analyse reference materials for character animation
  • 2.2 Determine animation techniques using animation models
  • 2.3 Identify and develop skills with the controls of character rigs
  • 2.4 Analyse audio supplied for animations as required
  • 2.5 Create thumbnail sketches of key poses
  • 2.6 Act out actions and facial expressions, and record timing of actions for later reference
  • 2.7 Select the most suitable combination of animation techniques
3. Create 3D digital character animations
  • 3.1 Animate first pass, applying animation principles and experimenting with techniques to produce required creative effects
  • 3.2 Submit first pass to required personnel for feedback
  • 3.3 Adjust as required and refine animation in passes until production requirements are met
  • 3.4 Animate facial features and lip-syncing to match audio and design requirements
  • 3.5 Create secondary animations as required
  • 3.6 Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time
4. Finalise animations
  • 4.1 Submit final character animations in agreed output format to required personnel by agreed deadline
  • 4.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions
  • 4.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects
No information
No information
Replaces
State Code National Code Title Type
AWK00 CUAANM501 Create 3D digital character animation Unit of competency
State Code National Code Title Type
BGU7 CUA51020 Diploma of Screen and Media Qualification