Unit of competency Outline

Date retreived
23/07/2026 5:57 AM AWST

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Create 3D digital character animation

Create 3D digital character animation

Unit of competency
National Code
CUAANM501
State Code
AWK00
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
15/01/2016
State Implementation and Classification
Approved Date
21/07/2016
Field of Education
100399 - Visual Arts And Crafts, N.e.c.
Original Release Date
21/07/2016
Nominal Hours
50
Description
This unit describes the skills and knowledge required to use a range of industry-current software to create 3D digital character animation for film, television, interactive media products, stand-alone animated sequences and games.It applies to individuals who follow a brief and refer to established designs, layouts and models when creating movements that will appear on screen. They may also be responsible for creating the 3D models that are being animated. They are members of a production team who plan and carry out their work autonomously. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Clarify work requirements
  • 1.1 Determine requirements and purpose for 3D digital character animation with reference to production documentation
  • 1.2 Determine work flow sequences to ensure production schedule deadlines are met in consultation with relevant personnel
  • 1.3 Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created
2. Prepare to create 3D digital character animation
  • 2.1 Gather and analyse reference materials to assist in animating the characters
  • 2.2 Examine models to be animated to determine most appropriate animation techniques
  • 2.3 Identify and develop skills with the controls of character rigs
  • 2.4 Analyse audio supplied for animations as required
  • 2.5 Create thumbnail sketches of key poses required
  • 2.6 Act out actions and facial expressions, and make notes on timing of actions or record to video for later reference
  • 2.7 Select the most suitable combination of animation techniques
3. Create 3D digital character animation
  • 3.1 Animate first pass, applying relevant animation principles and experimenting with techniques to produce required creative effects
  • 3.2 Submit first pass to relevant personnel for comment on whether requirements have been met
  • 3.3 Make adjustments as required and refine animation in passes until production requirements are met
  • 3.4 Animate facial features and lip-syncing to match audio and design requirements taking into account animation principles
  • 3.5 Create secondary animations as required
  • 3.6 Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time
4. Finalise animations
  • 4.1 Submit final character animations in agreed output format to relevant personnel by agreed deadline
  • 4.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions
  • 4.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects
No information
No information
Replaces
State Code National Code Title Type
D1070 CUFANM501A Create 3D digital character animation Unit of competency
Replaced By
State Code National Code Title Type
ODF58 CUAANM511 Create 3D digital character animations Unit of competency
State Code National Code Title Type
AZL8 CUA51015 Diploma of Screen and Media Qualification