Unit of competency Outline
Date retreived
22/07/2026 9:12 PM AWST
22/07/2026 9:12 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Develop complex 3-D software for games and interactive media
Develop complex 3-D software for games and interactive media
Unit of competency
National Code
ICTGAM508
ICTGAM508
State Code
AUT83
AUT83
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020103 - Programming
Original Release Date
16/09/2015
Nominal Hours
60
Description
This unit describes the skills and knowledge required to employ multiple 3-D frameworks or libraries, and build an appropriate graphical user interface (GUI) to develop complex 3-D applications with documentation generated using appropriate tools.It applies to individuals working as games programmers who support the design, development and programming of 3-D media and digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Build complex 3-D applications using multiple frameworks provided or engines
- 1.1 Employ integrated development environment facilities to include existing 3-D, audio and physics libraries suitable for games or interactive media production
- 1.2 Configure a 3-D environment compatible with a specified platform by using existing library facilities and appropriate language
- 1.3 Instantiate virtual objects in a complex 3-D environment
- 1.4 Import complex pre-constructed models retrieved from persistent storage into a 3-D environment using scripts or library routines
- 1.5 Use code to animate 3-D objects required by game play
- 1.6 Use code to handle collisions between objects in a 3-D environment
- 1.7 Use code to manipulate the texturing and other attributes of models during run-time execution
- 1.8 Incorporate environmental elements to enhance user experience
- 1.9 Select and use appropriate exception handling techniques to ensure program stability in a complex 3-D environment that uses multiple libraries
2. Create a complex graphical user interface (GUI) for a 3-D environment
- 2.1 Employ integrated development environment facilities to include existing 3-D compatible GUI controls suitable for complex games or interactive media production
- 2.2 Combine predefined GUI elements to create a complex interface for a 3-D environment
- 2.3 Modify scripts or code to customise existing GUI elements for a complex interface
- 2.4 Write code that processes events raised by a complex GUI in a 3-D environment
- 2.5 Use GUI events to modify the configuration of a complex 3-D environment
3. Debug a complex 3-D application
- 3.1 Use stand-alone debugging tools or tools provided by an integrated development environment to examine variables and trace running code across multiple libraries
- 3.2 Employ debugging facilities, such as log windows or files to detect logical and coding errors
4. Use documentation tools
- 4.1 Identify and choose suitable integrated or third-party documentation tools
- 4.2 Create and maintain code documentation for a complex 3-D project using selected integrated or third-party tools
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D7812 | ICAGAM508A | Develop complex 3-D software for games and interactive media | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| OBU64 | ICTGAM535 | Develop complex 3-D software for games and interactive media | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AVZ4 | ICT50215 | Diploma of Digital and Interactive Games | Qualification |
| AWF1 | ICT50115 | Diploma of Information Technology | Qualification |
| BEH1 | ICT50118 | Diploma of Information Technology | Qualification |