Unit of competency Outline

Date retreived
23/07/2026 1:42 AM AWST

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Analyse business opportunities in the digital games environments

Analyse business opportunities in the digital games environments

Unit of competency
National Code
ICTGAM555
State Code
OBU43
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
21/07/2020
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
080301 - Business Management
Original Release Date
15/01/2021
Nominal Hours
30
Description
This unit describes the skills and knowledge required to research the digital games industry climate and analyse business opportunities.The unit applies to those with high-level technical, creative and communication skills working as concept artists, games designers, games programmers, animators and other personnel working in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Determine Australian digital games industry
  • 1.1 Identify large and small organisations in Australian digital games industry and their recent projects
  • 1.2 Identify target market and determine key traits and habits of users
  • 1.3 Identify methods of marketing to identified target market
  • 1.3 Identify resources required to produce a digital game in a small business environment
  • 1.4 Determine process of subcontracting production elements to other small businesses according to organisational policies and procedures
2. Determine structure gamedevelopment team
  • 2.1 Identify roles of engineers, artists, game designers, producers and personnel requirements
  • 2.2 Identify required skill set to occupy each role in game development team
  • 2.3 Determine interaction and collaboration between identified roles
3. Investigate process of starting an independent game development business
  • 3.1 Identify major factors involved in starting a small business in the digital games industry
  • 3.2 Identify legal requirements, environmental impact, sustainability considerations and financial management of operating a small business
  • 3.3 Identify legal protection of small business operator and dissolution procedures for a small business
4. Evaluate role of government and organisations related to digital game production
  • 4.1 Identify role of Australian government and other organisations affecting the digital games industry
  • 4.2 Identify influence of Australian government in game production and marketing
  • 4.3 Determine effect of rating standards on digital game production and marketing
5. Review and document copyright and intellectual property laws
  • 5.1 Determine copyright and intellectual property laws related to digital game development
  • 5.2 Review and determine state of national and international copyright pertaining to digital game assets
  • 5.3 Incorporate conventions of copyright related to production of a digital game project
  • 5.4 Lodge all documentation according to organisational policies and procedures, as required
No information
No information
Replaces
State Code National Code Title Type
AUU05 ICTGAM529 Analyse business opportunities in the digital games environment Unit of competency
State Code National Code Title Type
BFG0 ICT50120 Diploma of Information Technology Qualification
BGJ4 ICT50220 Diploma of Information Technology Qualification