Accredited course Outline
22/07/2026 4:59 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Diploma of Interactive Games Development
Diploma of Interactive Games Development
52046
7538
Replaced
Replaced
State Implementation and Classification
Description
The Diploma of Interactive Games Development provides advanced level knowledge and skills sought of professional interactive games developers. The Diploma builds on the knowledge and skills achieved at the Certificate IV level.
Participants select to specialise in one of two streams: Technical Artist, Games Programmer.
Schedule
Pathways
| State Code | Title |
|---|---|
| CT57 | Technical Artist |
| CT58 | Games Programmer |
1.
Learners are to complete 17 units to achieve this qualification.
5 Core units
7 Specialist units
5 Electives
CORE UNITS:
Complete all 5 Core units listed below.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| D0647 | BSBCRT402A | Collaborate in a creative process | 40 | Unit of competency |
| D1139 | CUFIND402A | Develop screen and media specialist expertise | 30 | Unit of competency |
| D0911 | BSBOHS509A | Ensure a safe workplace | 50 | Unit of competency |
| D0665 | BSBDES402A | Interpret and respond to a design brief | 20 | Unit of competency |
| D0938 | BSBPMG510A | Manage projects | 45 | Unit of competency |
2.
SPECIALIST UNITS: 7 units are to be completed. (Below is a list of all the specialist units).
Please see individual pathways for the appropriate specialist units required.
3.
ELECTIVE UNITS: Complete 5 elective units:
Select 2 units from the electives listed below, PLUS 3 additional units from either the Specialist list (group 2) or Electives lsited below or from a nationally endorsed Training Package comprising of:
A maximum of 1 unit at AQF level 4
A maximum of 1 unit at AQF level 6
One or more electives from AQF level 5
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| D1071 | CUFANM502A | Create 3D digital environments | 60 | Unit of competency |
| D1068 | CUFANM402A | Create digital visual effects | 70 | Unit of competency |
| D0054 | ICAB4220B | Create scripts for networking | 40 | Unit of competency |
| D1170 | CUFPPM404A | Create storyboards | 60 | Unit of competency |
| D1072 | CUFANM503A | Design animation and digital visual effects | 80 | Unit of competency |
| C4041 | CUSSOU22A | Implement sound design | 51 | Unit of competency |
| W5900 | BCGBC4014A | Prepare simple building sketches and drawings | 60 | Unit of competency |
| D1704 | CUVDSP14B | Research and apply techniques for the design of products | 70 | Unit of competency |
| D0046 | ICAB4136B | Use structured query language to create database structures and manipulate data | 55 | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| 7547 | 52213 | Diploma of Interactive Games Development | Accredited course |
VET Info Notes
2. The proponent for this course is Central TAFE on behalf of the Department of Education and Training. This course has been accredited by the Training Accreditation Council (TAC) in Western Australia. It has been placed on the National Register as code 52046.
3. Further information on this program may be obtained from the Manager, Training Products Information Services (TPIS) at the Department of Education and Training or the Director, Learning Portfolio Support, Central TAFE, Perth Campus, Aberdeen Street, NORTHBRIDGE WA 6000, telephone (08) 9427 1247.
4. Entry requirements was amended to 3.literacy and 2.Numeracy, as per Central TAFE's request (Debra Garnaut) 24/9/09.