Pathway Outline
Date retreived
22/07/2026 10:47 PM AWST
22/07/2026 10:47 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Animation and Visual Effects
Animation and Visual Effects
Pathway
National Code
—
—
State Code
AC87
AC87
DTWD Status
Approved
Approved
National Endorsed, State Implementation and Classification
Original TGA Release Date
09/07/2021
09/07/2021
Field of Education
1007 - Communication And Media Studies
1007 - Communication And Media Studies
Approved Date
26/11/2021
26/11/2021
Stream of Study
Initial Vocational (3100 - 3600)
Initial Vocational (3100 - 3600)
Duration
2 Semesters
Current Release Version
3.00
3.00
Current Release Date
19/10/2022
19/10/2022
Nominal Hours
717
717
Description
This qualification reflects the role of those who work in a range of screen and media industries, including animation, gaming and digital effects, film and television, and content creation environments.
They apply technical and theoretical concepts in a broad range of contexts to undertake advanced skilled work. They will have technical and theoretical knowledge, with depth in some areas in a field of work.
The job roles that relate to this qualification may include content creator, editor (film and television), artistic director, interface designer, visual effects designer, animation designer, information architect, lead animator, roto artist, compositor, compositing supervisor, motion graphics artist, motion capture artist, 3D animator, 3D modeller, texture artist, concept artist.
They apply technical and theoretical concepts in a broad range of contexts to undertake advanced skilled work. They will have technical and theoretical knowledge, with depth in some areas in a field of work.
The job roles that relate to this qualification may include content creator, editor (film and television), artistic director, interface designer, visual effects designer, animation designer, information architect, lead animator, roto artist, compositor, compositing supervisor, motion graphics artist, motion capture artist, 3D animator, 3D modeller, texture artist, concept artist.
Packaging Rules
Total number of units = Fifteen (15)
- Four (4) core units plus
- Eleven (11) elective units, of which:
- at least nine (9) must be from Groups A, B or C
- up to two (2) units may be from Groups A, B, C, or D or from any currently endorsed Certificate IV or above training package qualification or accredited course.
- Four (4) core units plus
- Eleven (11) elective units, of which:
- at least nine (9) must be from Groups A, B or C
- up to two (2) units may be from Groups A, B, C, or D or from any currently endorsed Certificate IV or above training package qualification or accredited course.
1. Core Units
All four (4) units must be completed.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| ODE01 | CUAIND512 | Enhance professional practice using creative arts industry knowledge | 55 | Unit of competency |
| ODH64 | CUAPPR515 | Establish and maintain safe creative practice | 25 | Unit of competency |
| ODE19 | CUAIND412 | Provide freelance services | 30 | Unit of competency |
| ODE58 | CUAPPR411 | Realise a creative project | 55 | Unit of competency |
2. Group A - Animation, Gaming and Visual Effects Elective Units
For specialisation in Animation, Gaming and Visual Effects, six (6) Group A elective units must be selected.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
3. Group B - Specialist Make-up Services Elective Units
For specialisation in Specialist Make-Up Services, six (6) Group B elective units must be selected and must include CUAMUP411 Design, apply and remove make-up and CUAMUP413 Style hair for productions.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| AWY26 | SHBHDES004 | Create classic long hair up-styles | 20 | Unit of competency |
| ODE52 | CUASFX411 | Create special effects items | 50 | Unit of competency |
| ODH16 | CUAMUP513 | Design and apply special make-up effects | 60 | Unit of competency |
| ODG38 | CUAMUP512 | Design and apply specialised make-up | 65 | Unit of competency |
| ODJ19 | CUAMUP411 | Design, apply and remove make-up | 160 | Unit of competency |
| ODE46 | CUAMUP412 | Maintain make-up and hair continuity | 160 | Unit of competency |
| AWY28 | SHBHDES005 | Select and apply hair extensions | 40 | Unit of competency |
| ODJ17 | CUAMUP413 | Style hair for productions | 60 | Unit of competency |
| ODJ00 | CUAMUP414 | Style wigs and hairpieces for productions | 120 | Unit of competency |
4. Group C - Screen and Media Elective Units
Up to eleven (11) units may be chosen from Group C.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
5. Group D - General Elective Units
Up to two (2) units may be chosen from Group D.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
6. Group E - Imported Electives
Up to two (2) units may be from any currently endorsed Certificate IV or above training package qualification or accredited course.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| OBU52 | ICTGAM545 | Manage technical art and rigging in 3-D animations | 50 | Unit of competency |
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AA95 | Animation & Visualisation | Pathway |
Note
No information
Entry Requirements
Nil.